usability fails are everywhere and it’s sad.
In: Uncategorized
5 Jan 2010From Sociological Images:
Hewlett Packard (HP) recently released face tracking software that allows a webcamera to chase you around as you talk to it. The face recognition software appears to recognize lighter-skinned faces with no problem, but has trouble with darker-skinned faces.
I agree with the original post that this probably has less to do with overt racism at HP and more to do with their careless exclusion of people of color in user testing. It also indicates that HP doesn’t employ many people of color, or their engineers would’ve caught it testing on themselves. Since this kind of problem isn’t new in facial recognition software, lack of full user testing that takes into consideration the full variety of human faces is inexcusable. Know your audience – don’t assume your audience.
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8 Nov 2009Lately Volkswagen has gotten a bit of attention for their concept videos aimed at showing how making things fun can get people to do things a little differently. For example, turning stairs into a piano motivates people to forgo the escalator, and a trash bin with an unnatural echo gathers more trash than a regular one.
And then there’s the new Volkswagen Beetle. Just fun to look at, and fun to drive. I’ve been borrowing my father’s new Beetle for the last few weeks while my car is being fixed, and it’s undeniable that I feel comfortable and sassy in the driver’s seat – remarkable given how much I actually hate driving. But the affordances! Man, the affordances drive me insane. Nothing works the way you’d expect it to work. For example…

The first thing I had do upon getting in the car was adjust the mirrors, and I was fairly stumped by the controls for the side mirrors. My father saw me roll down the window and reach my hand out to adjust it manually, and came running out to show me how to do it “right”. The answer: turn the knob to either “L” or “R”, and then pull on it like a joystick to adjust.
Also, check out the icons for the locks on the left – although they represent symmetric functions (lock, unlock) the icons are not symmetric. That is, “unlock” shows a car door springing open while “lock” shows a key. It seems like it would be easier to put two and two together and figure out that’s the locking control if they looked like they matched somehow. When the icons match, it’s also a little easier to spot the difference and at a glance figure out functionality.


Then I wanted to adjust the seats, but that turned out to be odd. None of the controls worked the way I expected them to. To spring the seat forward for passengers to get into the back, normally I’d reach down to the lever along the bottom, but that lever actually adjusts how wide the bucket seat is. Then I tried turning that wheel, but that did…something, I was never really sure what. Eventually I figured out that I needed to grab that handle near the top of the seat and pull it out. That didn’t map to anything I had seen before in a car.

Time to put on some tunes! Good luck figuring out how to adjust the levels, though. There are a whole lot of conflicting affordance cues here, and none of them seem to work. First, I see the ridges/breaks between buttons and figure out that first, I push what I want to adjust – BAL, for instance. Those dots seemed to say to me that I should run my fingers along the wheel like on an iPod, but no. Then I thought maybe the volume knob doubled as the adjustment knob, but that didn’t seem to work either. I still haven’t really figured out how to adjust the levels and have just left them alone.

Whoops! My oil light came on. Time to pull over and put on my hazards. Hazards, hazards…where are those? Turns out that it’s actually tucked under the main dashboard, inset a few inches. The upside is that the button’s icon is conventional and also bright red – but the downside is that from the angle of the driver, the button is occluded. That’s not a good button to be occluded. Why not put it on the steering wheel or nearer to the radio like I’m used to?

Time to pop the hood and check the oil. But how to pop the hood? This was by far the hardest control to locate. It took a good 15 minutes of hunting (in broad daylight) and then pulling out the driver’s manual to figure out where the hood release was. Turns out the hood release is completely invisible – black like its surroundings with no icon to help you pick it out visually! The lens flare in the picture doesn’t help, but see if you can spot it in the center. I could only find it by feeling around for it.

Cruise control. Oh man. To be fair, cruise control varies even more on every car than the rest of these functions. The Beetle gets points for at least putting it on the turn signal stick like many cars do, but wow, looking at the icons stick doesn’t really help you figure out what goes where. To turn on cruise, the “ON” button doesn’t do it nor does “RES”, but you have to push in the button at the end. “RES” does not actually resume, but if you’re already in cruise it does increase your speed. However, this rocker switch is really difficult to work with your fingers, because there’s actually a fair amount of physical resistance between settings and because it’s just not well designed for ergonomics. Because you as the driver are coming at it head-on, having to pull it from side to side requires a little extra muscular coordination. Try it yourself: if you are extending your arm out in front of you in a small and limited space, it’s easier to maintain fine motor control moving in and out rather than side to side. It’s also hard to do this and not push the stick away from you at the same time. In summary, takes too much attention to do something at 70mph that should be nonvisual and instinctive.

The icon for the windows is visually unintelligible. I get that the broad shape is that of a window, but I’m not really sure what’s going on in there. What’s the white shape? Since the only information the icons really give you is that they’re for the power windows, VW might’ve actually done better to just put “L” and “R” on these buttons, because they’re located in the usual spot for window controls anyway.

That little flower vase, though, included solely for whimsy and the capturing of hearts, does have one unintended useful role: holding my glasses. This feature, by the way, is 100% fun, and a great idea. In a car this small, every little detail was carefully planned out and had to be accounted for, and you just know some designer was standing up in the boardroom, arguing furiously that building in a vase with a little flower is the kind of little detail that makes a user’s heart melt. And they’re right. 20 cents worth of plastic plus a cheap fake flower never garnered so many happy sighs. Of course, after a couple of years you get tired of looking at that flower and try to figure out what else to put into that vase – glasses? pens? but it’s still all good because it’s tucked away in an unobtrusive spot.
So what’s going on here? VW obviously has some talented people working there, and at first glance everything is laid out so neatly and looks just so cute and polished. There are several main problems with these affordances.
Failing to follow conventions. Mainly, the controls don’t map well to what I already know. I’ve never driven a German car before so perhaps this is what all German cars are laid out like. If I really think about it, the controls in my car are also somewhat arbitrarily placed out and designed. All I have to go on is what I already know, and when it doesn’t map, it frustrates me. And on the other hand, I drive a Honda, and the controls map much more to the other American cars I’ve driven so I’m not sure I can just blame this on being a weird foreign car.
Newer has gotta be better. But let’s say the designers at VW may have also thought seriously about keeping conventions, and decided to just go a bold new way that may not map but may be overall more usable. Is it? I don’t know. Is the mirror turn/joystick functionality actually easier to use once I learn it? I don’t really think so, because I still have to attend to it more closely in visually ascertaining that the right mirror is being moved before I pull the joystick. The cruise control has the same problem: it actually takes more visual and mental attention to fiddle with it. If a car is going to reinvent the wheel, they need to make it a top priority to reduce the driver’s cognitive load. That means making sure the driver doesn’t ever have to take their eyes off the road. This should all happen pre-attentively. But then how do you get out of the cycle of always doing things the old stupid way when you really do have better, more innovative ways of doing things? The same way Amazon does things: change things so subtly so slowly that the users will never notice. Or, of course, design it so gosh-darned well that it’s immediately obvious and more usable right out the door.
Users will never bother to read the help pages. Sure, I could pull out the driver’s manual. But we should never expect our users to actually read the manual. Come on! When was the last time you bothered to crack open the manual? It is some weird immutable fact of human nature that we would rather spend 20 minutes mashing random buttons and tearing our hair out than to just spend 5 minutes looking it up. And sure, a car is a big investment, and after you drive it for a while you get so used to the warts that you think other people are weird for not knowing how to use your cruise control. Here’s the thing though: I’ve been driving this car for close to a month now (my car needs a LOT of work) and I should’ve gotten used to the controls by now, but I’m still frustrated whenever I get behind the wheel.
Good thing it’s fun to look at and fun to drive, eh? Zip! Zoom! VW definitely got that part of the user experience right, and that’ll help keep the their drivers distracted while they sort out everything else.
In: Uncategorized
25 Sep 2009From my friend Mark, usability as done by insurance companies:
He has a few good points in the article. I’d like to add that insurance companies also deliberately introduce unusability into their products to save money. For instance, my current insurance company automatically denies claims, counting on you not to contest the denial, and then only finally paying it when you call and complain. Those phone trees Mark mentions? If you have the time and fortitude to actually make it through the maze of menus, you get what you want. Maybe. We need better health care, now.
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21 Sep 2009Ignite is an event where people get together and give 5-minute presentations on anything. The slides advance every 15 seconds and the topics range from stuff like chocolate to scrabble to information visualization. It’s an interesting challenge, so I signed up to chat about hacking usability at Ignite Lansing. I’ll give an introduction to basic usability concepts and also talk about some very cheap, quick and unique tools you can put into your kit. Hopefully novice and practitioner alike will learn something!
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10 Sep 2009I come across good information design in surprising places. I knit, although only sporadically since I don’t like knitting in hot weather and often don’t have time during the semester. I often end up googling for techniques on how to do something, most frequently, increases and decreases, and well, Knitting Help’s actual knitted diagram just rocks for that.

(the screenshot only shows a small part of the diagram!)
Nope, it ain’t fancy, but it presents a lot of information very well (16 techniques and 24 videos!). And the fact that it’s knit is very effective. No drawing or diagram, no matter how interactive, is going to show how the stitches work together so well. Because it’s all one piece, the different techniques are instantly and easily visually compared. I also really like the little text snippet paired with videos of continental and English style knitting. The two videos also contribute to usability – although I knit continental style, if the continental video doesn’t show a certain step very well, I can take a peek at the English. Well done!
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10 Aug 2009This has happened a few times: I’ll be a little turned around and double-check with Google Maps on the iPhone to see the best way to get myself back to civilization. Google Maps will spit out a completely weird and convoluted way to get there. In fact, a couple of times, it’s told me to go quite the distance in the OTHER direction, pull a U-Turn, and then head where I’m going. Like in the screenshot below:

As you can see, Google Maps wants me to hop on the freeway, go down a few miles, get off at Zeeb and turn around and get right back on the freeway and then! only then! head into the direction I’m actually trying to go into. I’m sitting there in the parking lot, scratching my head because as far as I can tell there’s no reason I can’t just … turn left out of the parking lot and do that instead.
The only explanation I have is that Google has installed wormholes all over the world*, and if ONLY I would trust them FOR JUST A MINUTE and give them the BENEFIT OF THE DOUBT and go into that direction, I’d see that there’s a convenient little wormhole that spits me out within a matter of seconds. Alas, that’s not enough to get me to brave I-94 at rush hour.
Google Maps is also utterly and completely useless in situations such as this:

I was in Boston, incredibly soggy, incredibly late getting back from lunch, incredibly lost, and this is the closest they could get to “current location”. I must’ve walked around in circles for an hour.
So how is Google Maps supposed to fix this? Here are some quick ideas off the top of my head.
2. Incorporate the “suggested routes” feature onto the iPhone version, stat!
3. Enable users to orient themselves, such as with an arrow pointing into the direction they need to head into, or an auto-rotating map.
4. On that note, enable Google Maps to orient itself, so that it can factor in whether turning left is going to be an issue when it gives directions.
5. The street view feature is a good way to deal with situations such as a huge, gnarly intersections, but it’s so difficult to activate on the iPhone that I’ve only ever used it by accident. Fix that.
6. Cache maps (zoomed in several levels as well as a few miles surrounding) so they still work in the rain, as the iPhone 3G signal tends to drop during storms. Did I mention I got soggy in Boston?
*wormholes that are written in Python, of course. As for the loop on the map, well, someone must’ve overlooked a whitespace somewhere.
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22 Jun 2009After describing to a few people how I used MTurk for quick “usability” testing, I got enough positive responses that I thought it was worth writing up a quick report on it.
One of my favorite things about interaction design is putting things in front of users. Actually talking to real people about my project has revealed the most surprises and provided the most insights. Sure, you can try to find precedent elsewhere or track down a colleague who knows something about it, but oftentimes it’s just easier, faster and cheaper to round up some people and talk to them.
But what if you can’t do that for whatever reason? What if you need to answer a question that, as far as you can find out from the internet, has not been answered publicly before? What if the possibility of getting some live bodies in front of you is right out?
Faced with this problem, I remembered something that a teammate of mine did once, and this post from Udi’s Spot, and tried something a little different. I mishmashed user testing with A/B testing, deployed to 100 users. I got results back for analysis in 3 hours, with a total cost of $5.
How? Amazon Mechanical Turk. I wanted to know whether there was a good reason why dynamic filtering sidebars (as seen on Kayak) are always on the left. Is there a reason or is it just convention? Will it confuse or frustrate users if it’s on the right? Will they just not see it? Will they hate it? So I deployed two very simple questionnaires to two different groups. Group A got pictures of websites that had filtering sidebars on the left. Group B got photoshopped versions of those same websites with filtering sidebars on the right. The users were just asked to rate the appeal of the designs from 1-5, and they had a textarea if they wanted to provide additional feedback.
After I got the first round of results back, I speculated on the results: users preferred the sidebar on the left…unless the sidebar on the right really popped. Of course, it was still speculation, so I deployed another round to address that question. Wowza! That was quick, easy and cheap. And fun! There’s a progress indicator in MTurk so you can watch your little human robot army chew up your tests in real-time.
And now, the caveat: no, this isn’t scientifcologically sound. This is no substitute for proper user testing, and this should only be used in situations that a very simple and specific question is being addressed. And of course, with such simple questions, your analysis is especially subjective and speculative. If it’s a complex question, you’d be better off either splitting the test into iterative deployments, or just finding yourself some flesh-and-blood users. But this is an interesting way to get a quick sanity check on a design puzzle before you jump off that cliff.
And yes, amazingly enough, there are people on MTurk who are bored enough to do this for five cents.
In: Uncategorized
16 Jun 2009Spotted at Box Dog Bicycles in San Francisco:

When the users have to fix the UI themselves, you’ve failed. Also, the annotation doesn’t actually help you pick a language…
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1 Jun 2009You can have soap or water…but not both! When the faucet is on, it is impossible to squeeze your hand above the tap to get some soap. The odd part is that there was plenty of room next to each sink to fit the soap dispenser, which is what every other public bathroom in the world does. Is this some odd way to get us to conserve water by shutting it off for the one second that it takes to grab some soap?

The gross part: you know how people are too lazy to type “www.”? Well, people are also too lazy to try too terribly hard to properly wash their hands. Sure, you could turn on the water, wet your hands, turn off the water, pump some soap, turn the water on again and lather vigorously. But let’s be realistic – only the anal-retentive do that, and the anal-retentive aren’t going to be Patient 0 during the next black plague, now, are they?
For more sink fails, check out this missive on infrared taps.
In: Uncategorized
1 Jun 2009Humans are lazy. We are incredibly lazy. So lazy, in fact, that we are reluctant to type those four extra characters: www.
http://indiana.edu takes you to this:

http://www.indiana.edu takes you to this:

It’s kind of like how http://lib.msu.edu doesn’t load and http://www.lib.msu.edu automatically forwards you to http://www2.lib.msu.edu. Don’t ignore your type-in market, dudes, especially if you’re a site that isn’t likely to have as much search engine traffic after the first time they find it, like an university or an oft-used resource.
My name is Leanna Gingras and I'm a graduate student at the University of Michigan's School of Information. My main vice is angry muttering. Instead of angrily muttering to myself whenever I encounter an astonishingly ineptly-designed object, I will mutter about it here and you can read it and we can angrily mutter together. I'll also be posting about stuff I do, links I think are nifty, and places I go.